“1. The art of war recognizes nine varieties of ground: (1) Dispersive ground; (2) facile ground; (3) contentious ground; (4) open ground; (5) ground of intersecting highways; (6) serious ground; (7) difficult ground; (8) hemmed-in ground; (9) desperate ground.
2. When a chieftain is fighting in his own territory, it is dispersive ground.
3. When he has penetrated into hostile territory, but to no great distance, it is facile ground.
4. Ground the possession of which imports great advantage to either side, is contentious ground.
5. Ground on which each side has liberty of movement is open ground.
6. Ground which forms the key to three contiguous states, so that he who occupies it first has most of the Empire at his command, is a ground of intersecting highways.
7. When an army has penetrated into the heart of a hostile country, leaving a number of fortified cities in its rear, it is serious ground.
8. Mountain forests, rugged steeps, marshes and fens–all country that is hard to traverse: this is difficult ground.
9. Ground which is reached through narrow gorges, and from which we can only retire by tortuous paths, so that a small number of the enemy would suffice to crush a large body of our men: this is hemmed in ground.
10. Ground on which we can only be saved from destruction by fighting without delay, is desperate ground.”
Sun Tzu, Master Sun
Art of War
Quoted in The Art of War, Translated by Lionel Giles, Offered by The Project Gutenberg eBook

There are 9 different locations
Scattered locations have internal conflict
Easy locations make the enemy panic
Contested locations holds advantages for either side
Open locations is where both sides collide
Intersecting locations is for seeking cooperation
Serious locations is in critical condition
Difficult locations makes it hard to compete
Confined locations lead to defeat
Desperate locations needs swift actions and great feats









